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<div class="header">
  <div class="headertitle"><div class="title">graphicsadapter.cpp</div></div>
</div><!--header-->
<div class="contents">
<div class="fragment"><div class="line"><a id="l00001" name="l00001"></a><span class="lineno">    1</span><span class="comment">/*</span></div>
<div class="line"><a id="l00002" name="l00002"></a><span class="lineno">    2</span><span class="comment">  Created by Fabrizio Di Vittorio (fdivitto2013@gmail.com) - &lt;http://www.fabgl.com&gt;</span></div>
<div class="line"><a id="l00003" name="l00003"></a><span class="lineno">    3</span><span class="comment">  Copyright (c) 2019-2022 Fabrizio Di Vittorio.</span></div>
<div class="line"><a id="l00004" name="l00004"></a><span class="lineno">    4</span><span class="comment">  All rights reserved.</span></div>
<div class="line"><a id="l00005" name="l00005"></a><span class="lineno">    5</span><span class="comment"></span> </div>
<div class="line"><a id="l00006" name="l00006"></a><span class="lineno">    6</span><span class="comment"></span> </div>
<div class="line"><a id="l00007" name="l00007"></a><span class="lineno">    7</span><span class="comment">* Please contact fdivitto2013@gmail.com if you need a commercial license.</span></div>
<div class="line"><a id="l00008" name="l00008"></a><span class="lineno">    8</span><span class="comment"></span> </div>
<div class="line"><a id="l00009" name="l00009"></a><span class="lineno">    9</span><span class="comment"></span> </div>
<div class="line"><a id="l00010" name="l00010"></a><span class="lineno">   10</span><span class="comment">* This library and related software is available under GPL v3.</span></div>
<div class="line"><a id="l00011" name="l00011"></a><span class="lineno">   11</span><span class="comment"></span> </div>
<div class="line"><a id="l00012" name="l00012"></a><span class="lineno">   12</span><span class="comment">  FabGL is free software: you can redistribute it and/or modify</span></div>
<div class="line"><a id="l00013" name="l00013"></a><span class="lineno">   13</span><span class="comment">  it under the terms of the GNU General Public License as published by</span></div>
<div class="line"><a id="l00014" name="l00014"></a><span class="lineno">   14</span><span class="comment">  the Free Software Foundation, either version 3 of the License, or</span></div>
<div class="line"><a id="l00015" name="l00015"></a><span class="lineno">   15</span><span class="comment">  (at your option) any later version.</span></div>
<div class="line"><a id="l00016" name="l00016"></a><span class="lineno">   16</span><span class="comment"></span> </div>
<div class="line"><a id="l00017" name="l00017"></a><span class="lineno">   17</span><span class="comment">  FabGL is distributed in the hope that it will be useful,</span></div>
<div class="line"><a id="l00018" name="l00018"></a><span class="lineno">   18</span><span class="comment">  but WITHOUT ANY WARRANTY; without even the implied warranty of</span></div>
<div class="line"><a id="l00019" name="l00019"></a><span class="lineno">   19</span><span class="comment">  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the</span></div>
<div class="line"><a id="l00020" name="l00020"></a><span class="lineno">   20</span><span class="comment">  GNU General Public License for more details.</span></div>
<div class="line"><a id="l00021" name="l00021"></a><span class="lineno">   21</span><span class="comment"></span> </div>
<div class="line"><a id="l00022" name="l00022"></a><span class="lineno">   22</span><span class="comment">  You should have received a copy of the GNU General Public License</span></div>
<div class="line"><a id="l00023" name="l00023"></a><span class="lineno">   23</span><span class="comment">  along with FabGL.  If not, see &lt;http://www.gnu.org/licenses/&gt;.</span></div>
<div class="line"><a id="l00024" name="l00024"></a><span class="lineno">   24</span><span class="comment"> */</span></div>
<div class="line"><a id="l00025" name="l00025"></a><span class="lineno">   25</span> </div>
<div class="line"><a id="l00026" name="l00026"></a><span class="lineno">   26</span> </div>
<div class="line"><a id="l00027" name="l00027"></a><span class="lineno">   27</span><span class="preprocessor">#include &quot;<a class="code" href="graphicsadapter_8h.html">graphicsadapter.h</a>&quot;</span></div>
<div class="line"><a id="l00028" name="l00028"></a><span class="lineno">   28</span> </div>
<div class="line"><a id="l00029" name="l00029"></a><span class="lineno">   29</span> </div>
<div class="line"><a id="l00030" name="l00030"></a><span class="lineno">   30</span> </div>
<div class="line"><a id="l00031" name="l00031"></a><span class="lineno">   31</span> </div>
<div class="line"><a id="l00032" name="l00032"></a><span class="lineno">   32</span><span class="preprocessor">#pragma GCC optimize (&quot;O2&quot;</span>)</div>
<div class="line"><a id="l00033" name="l00033"></a><span class="lineno">   33</span> </div>
<div class="line"><a id="l00034" name="l00034"></a><span class="lineno">   34</span> </div>
<div class="line"><a id="l00035" name="l00035"></a><span class="lineno">   35</span><span class="keyword">namespace </span>fabgl {</div>
<div class="line"><a id="l00036" name="l00036"></a><span class="lineno">   36</span> </div>
<div class="line"><a id="l00037" name="l00037"></a><span class="lineno">   37</span> </div>
<div class="line"><a id="l00038" name="l00038"></a><span class="lineno">   38</span> </div>
<div class="line"><a id="l00039" name="l00039"></a><span class="lineno">   39</span><span class="keyword">static</span> <span class="keyword">const</span> <a class="code hl_struct" href="structfabgl_1_1_r_g_b222.html">RGB222</a> CGAPalette[16] = {</div>
<div class="line"><a id="l00040" name="l00040"></a><span class="lineno">   40</span>  <a class="code hl_struct" href="structfabgl_1_1_r_g_b222.html">RGB222</a>(0, 0, 0),    <span class="comment">// black</span></div>
<div class="line"><a id="l00041" name="l00041"></a><span class="lineno">   41</span>  <a class="code hl_struct" href="structfabgl_1_1_r_g_b222.html">RGB222</a>(0, 0, 2),    <span class="comment">// blue</span></div>
<div class="line"><a id="l00042" name="l00042"></a><span class="lineno">   42</span>  <a class="code hl_struct" href="structfabgl_1_1_r_g_b222.html">RGB222</a>(0, 2, 0),    <span class="comment">// green</span></div>
<div class="line"><a id="l00043" name="l00043"></a><span class="lineno">   43</span>  <a class="code hl_struct" href="structfabgl_1_1_r_g_b222.html">RGB222</a>(0, 2, 2),    <span class="comment">// cyan</span></div>
<div class="line"><a id="l00044" name="l00044"></a><span class="lineno">   44</span>  <a class="code hl_struct" href="structfabgl_1_1_r_g_b222.html">RGB222</a>(2, 0, 0),    <span class="comment">// red</span></div>
<div class="line"><a id="l00045" name="l00045"></a><span class="lineno">   45</span>  <a class="code hl_struct" href="structfabgl_1_1_r_g_b222.html">RGB222</a>(2, 0, 2),    <span class="comment">// magenta</span></div>
<div class="line"><a id="l00046" name="l00046"></a><span class="lineno">   46</span>  <a class="code hl_struct" href="structfabgl_1_1_r_g_b222.html">RGB222</a>(2, 1, 0),    <span class="comment">// brown</span></div>
<div class="line"><a id="l00047" name="l00047"></a><span class="lineno">   47</span>  <a class="code hl_struct" href="structfabgl_1_1_r_g_b222.html">RGB222</a>(2, 2, 2),    <span class="comment">// light gray</span></div>
<div class="line"><a id="l00048" name="l00048"></a><span class="lineno">   48</span>  <a class="code hl_struct" href="structfabgl_1_1_r_g_b222.html">RGB222</a>(1, 1, 1),    <span class="comment">// dark gray</span></div>
<div class="line"><a id="l00049" name="l00049"></a><span class="lineno">   49</span>  <a class="code hl_struct" href="structfabgl_1_1_r_g_b222.html">RGB222</a>(1, 1, 3),    <span class="comment">// light blue</span></div>
<div class="line"><a id="l00050" name="l00050"></a><span class="lineno">   50</span>  <a class="code hl_struct" href="structfabgl_1_1_r_g_b222.html">RGB222</a>(1, 3, 1),    <span class="comment">// light green</span></div>
<div class="line"><a id="l00051" name="l00051"></a><span class="lineno">   51</span>  <a class="code hl_struct" href="structfabgl_1_1_r_g_b222.html">RGB222</a>(1, 3, 3),    <span class="comment">// light cyan</span></div>
<div class="line"><a id="l00052" name="l00052"></a><span class="lineno">   52</span>  <a class="code hl_struct" href="structfabgl_1_1_r_g_b222.html">RGB222</a>(3, 1, 1),    <span class="comment">// light red</span></div>
<div class="line"><a id="l00053" name="l00053"></a><span class="lineno">   53</span>  <a class="code hl_struct" href="structfabgl_1_1_r_g_b222.html">RGB222</a>(3, 1, 3),    <span class="comment">// light magenta</span></div>
<div class="line"><a id="l00054" name="l00054"></a><span class="lineno">   54</span>  <a class="code hl_struct" href="structfabgl_1_1_r_g_b222.html">RGB222</a>(3, 3, 1),    <span class="comment">// yellow</span></div>
<div class="line"><a id="l00055" name="l00055"></a><span class="lineno">   55</span>  <a class="code hl_struct" href="structfabgl_1_1_r_g_b222.html">RGB222</a>(3, 3, 3),    <span class="comment">// white</span></div>
<div class="line"><a id="l00056" name="l00056"></a><span class="lineno">   56</span>};</div>
<div class="line"><a id="l00057" name="l00057"></a><span class="lineno">   57</span> </div>
<div class="line"><a id="l00058" name="l00058"></a><span class="lineno">   58</span> </div>
<div class="line"><a id="l00059" name="l00059"></a><span class="lineno">   59</span> </div>
<div class="line"><a id="l00060" name="l00060"></a><span class="lineno">   60</span><span class="keyword">static</span> <span class="keyword">const</span> <a class="code hl_struct" href="structfabgl_1_1_r_g_b222.html">RGB222</a> CGAGraphics4ColorsPalette[4][4] = {</div>
<div class="line"><a id="l00061" name="l00061"></a><span class="lineno">   61</span>  <span class="comment">// low intensity PC graphics 4 colors palette</span></div>
<div class="line"><a id="l00062" name="l00062"></a><span class="lineno">   62</span>  {</div>
<div class="line"><a id="l00063" name="l00063"></a><span class="lineno">   63</span>    <a class="code hl_struct" href="structfabgl_1_1_r_g_b222.html">RGB222</a>(0, 0, 0),    <span class="comment">// background (not used)</span></div>
<div class="line"><a id="l00064" name="l00064"></a><span class="lineno">   64</span>    <a class="code hl_struct" href="structfabgl_1_1_r_g_b222.html">RGB222</a>(0, 2, 0),    <span class="comment">// green</span></div>
<div class="line"><a id="l00065" name="l00065"></a><span class="lineno">   65</span>    <a class="code hl_struct" href="structfabgl_1_1_r_g_b222.html">RGB222</a>(2, 0, 0),    <span class="comment">// red</span></div>
<div class="line"><a id="l00066" name="l00066"></a><span class="lineno">   66</span>    <a class="code hl_struct" href="structfabgl_1_1_r_g_b222.html">RGB222</a>(2, 1, 0),    <span class="comment">// brown</span></div>
<div class="line"><a id="l00067" name="l00067"></a><span class="lineno">   67</span>  },</div>
<div class="line"><a id="l00068" name="l00068"></a><span class="lineno">   68</span>  <span class="comment">// high intensity PC graphics 4 colors palette</span></div>
<div class="line"><a id="l00069" name="l00069"></a><span class="lineno">   69</span>  {</div>
<div class="line"><a id="l00070" name="l00070"></a><span class="lineno">   70</span>    <a class="code hl_struct" href="structfabgl_1_1_r_g_b222.html">RGB222</a>(0, 0, 0),    <span class="comment">// background (not used)</span></div>
<div class="line"><a id="l00071" name="l00071"></a><span class="lineno">   71</span>    <a class="code hl_struct" href="structfabgl_1_1_r_g_b222.html">RGB222</a>(1, 3, 1),    <span class="comment">// light green</span></div>
<div class="line"><a id="l00072" name="l00072"></a><span class="lineno">   72</span>    <a class="code hl_struct" href="structfabgl_1_1_r_g_b222.html">RGB222</a>(3, 1, 1),    <span class="comment">// light red</span></div>
<div class="line"><a id="l00073" name="l00073"></a><span class="lineno">   73</span>    <a class="code hl_struct" href="structfabgl_1_1_r_g_b222.html">RGB222</a>(3, 3, 1),    <span class="comment">// yellow</span></div>
<div class="line"><a id="l00074" name="l00074"></a><span class="lineno">   74</span>  },</div>
<div class="line"><a id="l00075" name="l00075"></a><span class="lineno">   75</span>  <span class="comment">// low intensity PC graphics 4 colors alternate palette</span></div>
<div class="line"><a id="l00076" name="l00076"></a><span class="lineno">   76</span>  {</div>
<div class="line"><a id="l00077" name="l00077"></a><span class="lineno">   77</span>    <a class="code hl_struct" href="structfabgl_1_1_r_g_b222.html">RGB222</a>(0, 0, 0),    <span class="comment">// background (not used)</span></div>
<div class="line"><a id="l00078" name="l00078"></a><span class="lineno">   78</span>    <a class="code hl_struct" href="structfabgl_1_1_r_g_b222.html">RGB222</a>(0, 2, 2),    <span class="comment">// cyan</span></div>
<div class="line"><a id="l00079" name="l00079"></a><span class="lineno">   79</span>    <a class="code hl_struct" href="structfabgl_1_1_r_g_b222.html">RGB222</a>(2, 0, 2),    <span class="comment">// magenta</span></div>
<div class="line"><a id="l00080" name="l00080"></a><span class="lineno">   80</span>    <a class="code hl_struct" href="structfabgl_1_1_r_g_b222.html">RGB222</a>(2, 2, 2),    <span class="comment">// light gray</span></div>
<div class="line"><a id="l00081" name="l00081"></a><span class="lineno">   81</span>  },</div>
<div class="line"><a id="l00082" name="l00082"></a><span class="lineno">   82</span>  <span class="comment">// low intensity PC graphics 4 colors alternate palette</span></div>
<div class="line"><a id="l00083" name="l00083"></a><span class="lineno">   83</span>  {</div>
<div class="line"><a id="l00084" name="l00084"></a><span class="lineno">   84</span>    <a class="code hl_struct" href="structfabgl_1_1_r_g_b222.html">RGB222</a>(0, 0, 0),    <span class="comment">// background (not used)</span></div>
<div class="line"><a id="l00085" name="l00085"></a><span class="lineno">   85</span>    <a class="code hl_struct" href="structfabgl_1_1_r_g_b222.html">RGB222</a>(1, 3, 3),    <span class="comment">// light cyan</span></div>
<div class="line"><a id="l00086" name="l00086"></a><span class="lineno">   86</span>    <a class="code hl_struct" href="structfabgl_1_1_r_g_b222.html">RGB222</a>(3, 1, 3),    <span class="comment">// light magenta</span></div>
<div class="line"><a id="l00087" name="l00087"></a><span class="lineno">   87</span>    <a class="code hl_struct" href="structfabgl_1_1_r_g_b222.html">RGB222</a>(3, 3, 3),    <span class="comment">// white</span></div>
<div class="line"><a id="l00088" name="l00088"></a><span class="lineno">   88</span>  },</div>
<div class="line"><a id="l00089" name="l00089"></a><span class="lineno">   89</span>};</div>
<div class="line"><a id="l00090" name="l00090"></a><span class="lineno">   90</span> </div>
<div class="line"><a id="l00091" name="l00091"></a><span class="lineno">   91</span> </div>
<div class="line"><a id="l00092" name="l00092"></a><span class="lineno">   92</span><span class="keywordtype">void</span> GraphicsAdapter::setupEmulation(Emulation emulation)</div>
<div class="line"><a id="l00093" name="l00093"></a><span class="lineno">   93</span>{</div>
<div class="line"><a id="l00094" name="l00094"></a><span class="lineno">   94</span>  <span class="keyword">static</span> <span class="keyword">const</span> <span class="keyword">struct </span>{</div>
<div class="line"><a id="l00095" name="l00095"></a><span class="lineno">   95</span>    <span class="keywordtype">bool</span>                 text;</div>
<div class="line"><a id="l00096" name="l00096"></a><span class="lineno">   96</span>    FontInfo <span class="keyword">const</span> *     font;                 <span class="comment">// valid when text = true</span></div>
<div class="line"><a id="l00097" name="l00097"></a><span class="lineno">   97</span>    uint8_t              cursorStart;          <span class="comment">// valid when text = true</span></div>
<div class="line"><a id="l00098" name="l00098"></a><span class="lineno">   98</span>    uint8_t              cursorEnd;            <span class="comment">// valid when text = true</span></div>
<div class="line"><a id="l00099" name="l00099"></a><span class="lineno">   99</span>    uint8_t              scanlinesPerCallback;</div>
<div class="line"><a id="l00100" name="l00100"></a><span class="lineno">  100</span>    <a class="code hl_typedef" href="vgadirectcontroller_8h_a04b3b9bd6028ea949f5596a52b203777.html#a04b3b9bd6028ea949f5596a52b203777">DrawScanlineCallback</a> scanlineCallback;</div>
<div class="line"><a id="l00101" name="l00101"></a><span class="lineno">  101</span>    <span class="keywordtype">char</span> <span class="keyword">const</span> *         modeline;</div>
<div class="line"><a id="l00102" name="l00102"></a><span class="lineno">  102</span>    int16_t              viewportWidth;</div>
<div class="line"><a id="l00103" name="l00103"></a><span class="lineno">  103</span>    int16_t              viewportHeight;</div>
<div class="line"><a id="l00104" name="l00104"></a><span class="lineno">  104</span>  } emulationInfo[] = {</div>
<div class="line"><a id="l00105" name="l00105"></a><span class="lineno">  105</span> </div>
<div class="line"><a id="l00106" name="l00106"></a><span class="lineno">  106</span>    <span class="comment">// Emulation::PC_Text_40x25_16Colors (CGA, Text Mode, 40x25x16)</span></div>
<div class="line"><a id="l00107" name="l00107"></a><span class="lineno">  107</span>    {  <span class="keyword">true</span>,  &amp;FONT_8x8,  5,  7, 4,      drawScanline_PC_Text_40x25_16Colors, <a class="code hl_define" href="fabglconf_8h_a9321d0294fbf5e167be1627b5660d933.html#a9321d0294fbf5e167be1627b5660d933">QVGA_320x240_60Hz</a>, 320, 200 },</div>
<div class="line"><a id="l00108" name="l00108"></a><span class="lineno">  108</span> </div>
<div class="line"><a id="l00109" name="l00109"></a><span class="lineno">  109</span>    <span class="comment">// Emulation::PC_Text_80x25_16Colors (CGA, Text Mode, 80x25x16)</span></div>
<div class="line"><a id="l00110" name="l00110"></a><span class="lineno">  110</span>    {  <span class="keyword">true</span>, &amp;FONT_8x16, 13, 15, 8,      drawScanline_PC_Text_80x25_16Colors,  <a class="code hl_define" href="fabglconf_8h_a2d4571e9072b78877c36bf32bc9423f8.html#a2d4571e9072b78877c36bf32bc9423f8">VGA_640x480_60Hz</a>, 640, 400 },</div>
<div class="line"><a id="l00111" name="l00111"></a><span class="lineno">  111</span> </div>
<div class="line"><a id="l00112" name="l00112"></a><span class="lineno">  112</span>    <span class="comment">// Emulation::PC_Graphics_320x200_4Colors (CGA, Graphics Mode, 320x200x4)</span></div>
<div class="line"><a id="l00113" name="l00113"></a><span class="lineno">  113</span>    { <span class="keyword">false</span>,    <span class="keyword">nullptr</span>,  0,  0, 1, drawScanline_PC_Graphics_320x200_4Colors, <a class="code hl_define" href="fabglconf_8h_a9321d0294fbf5e167be1627b5660d933.html#a9321d0294fbf5e167be1627b5660d933">QVGA_320x240_60Hz</a>, 320, 200 },</div>
<div class="line"><a id="l00114" name="l00114"></a><span class="lineno">  114</span> </div>
<div class="line"><a id="l00115" name="l00115"></a><span class="lineno">  115</span>    <span class="comment">// Emulation::PC_Graphics_640x200_2Colors (CGA, Graphics Mode, 640x200x2)</span></div>
<div class="line"><a id="l00116" name="l00116"></a><span class="lineno">  116</span>    { <span class="keyword">false</span>,    <span class="keyword">nullptr</span>,  0,  0, 1, drawScanline_PC_Graphics_640x200_2Colors, <a class="code hl_define" href="fabglconf_8h_a8acc61f3b1a9d4c0be718b22fa05c767.html#a8acc61f3b1a9d4c0be718b22fa05c767">VGA_640x240_60Hz</a>,  640, 200 },</div>
<div class="line"><a id="l00117" name="l00117"></a><span class="lineno">  117</span> </div>
<div class="line"><a id="l00118" name="l00118"></a><span class="lineno">  118</span>    <span class="comment">// Emulation::PC_Graphics_HGC_720x348 (Hercules, Graphics Mode, 720x348x2)</span></div>
<div class="line"><a id="l00119" name="l00119"></a><span class="lineno">  119</span>    { <span class="keyword">false</span>,    <span class="keyword">nullptr</span>,  0,  0, 2,     drawScanline_PC_Graphics_HGC_720x348, <a class="code hl_define" href="fabglconf_8h_a7df18b779d9318d1327f936d12393d18.html#a7df18b779d9318d1327f936d12393d18">VGA_720x350_70Hz</a>,  -1,  -1 },</div>
<div class="line"><a id="l00120" name="l00120"></a><span class="lineno">  120</span> </div>
<div class="line"><a id="l00121" name="l00121"></a><span class="lineno">  121</span>  };</div>
<div class="line"><a id="l00122" name="l00122"></a><span class="lineno">  122</span> </div>
<div class="line"><a id="l00123" name="l00123"></a><span class="lineno">  123</span>  <span class="keywordflow">if</span> (emulation != Emulation::None) {</div>
<div class="line"><a id="l00124" name="l00124"></a><span class="lineno">  124</span>    <span class="keyword">auto</span> info = emulationInfo + (int)emulation - 1;</div>
<div class="line"><a id="l00125" name="l00125"></a><span class="lineno">  125</span> </div>
<div class="line"><a id="l00126" name="l00126"></a><span class="lineno">  126</span>    m_VGADCtrl.setDrawScanlineCallback(info-&gt;scanlineCallback, <span class="keyword">this</span>);</div>
<div class="line"><a id="l00127" name="l00127"></a><span class="lineno">  127</span>    m_VGADCtrl.setScanlinesPerCallBack(info-&gt;scanlinesPerCallback);</div>
<div class="line"><a id="l00128" name="l00128"></a><span class="lineno">  128</span>    m_VGADCtrl.setResolution(info-&gt;modeline, info-&gt;viewportWidth, info-&gt;viewportHeight);</div>
<div class="line"><a id="l00129" name="l00129"></a><span class="lineno">  129</span> </div>
<div class="line"><a id="l00130" name="l00130"></a><span class="lineno">  130</span>    <span class="keywordflow">if</span> (info-&gt;text) {</div>
<div class="line"><a id="l00131" name="l00131"></a><span class="lineno">  131</span>      setFont(info-&gt;font);</div>
<div class="line"><a id="l00132" name="l00132"></a><span class="lineno">  132</span>      setCursorShape(info-&gt;cursorStart, info-&gt;cursorEnd);</div>
<div class="line"><a id="l00133" name="l00133"></a><span class="lineno">  133</span>      m_columns = m_VGADCtrl.getViewPortWidth() / m_font.width;</div>
<div class="line"><a id="l00134" name="l00134"></a><span class="lineno">  134</span>      m_rows    = m_VGADCtrl.getViewPortHeight() / m_font.height;</div>
<div class="line"><a id="l00135" name="l00135"></a><span class="lineno">  135</span>    }</div>
<div class="line"><a id="l00136" name="l00136"></a><span class="lineno">  136</span>  }</div>
<div class="line"><a id="l00137" name="l00137"></a><span class="lineno">  137</span>}</div>
<div class="line"><a id="l00138" name="l00138"></a><span class="lineno">  138</span> </div>
<div class="line"><a id="l00139" name="l00139"></a><span class="lineno">  139</span> </div>
<div class="line"><a id="l00140" name="l00140"></a><span class="lineno">  140</span>GraphicsAdapter::GraphicsAdapter()</div>
<div class="line"><a id="l00141" name="l00141"></a><span class="lineno">  141</span>  : m_VGADCtrl(false),</div>
<div class="line"><a id="l00142" name="l00142"></a><span class="lineno">  142</span>    m_emulation(Emulation::None),</div>
<div class="line"><a id="l00143" name="l00143"></a><span class="lineno">  143</span>    m_videoBuffer(nullptr),</div>
<div class="line"><a id="l00144" name="l00144"></a><span class="lineno">  144</span>    m_rawLUT(nullptr),</div>
<div class="line"><a id="l00145" name="l00145"></a><span class="lineno">  145</span>    m_cursorRow(0),</div>
<div class="line"><a id="l00146" name="l00146"></a><span class="lineno">  146</span>    m_cursorCol(0),</div>
<div class="line"><a id="l00147" name="l00147"></a><span class="lineno">  147</span>    m_cursorStart(0),</div>
<div class="line"><a id="l00148" name="l00148"></a><span class="lineno">  148</span>    m_cursorEnd(0),</div>
<div class="line"><a id="l00149" name="l00149"></a><span class="lineno">  149</span>    m_cursorVisible(false),</div>
<div class="line"><a id="l00150" name="l00150"></a><span class="lineno">  150</span>    m_cursorGlyph(nullptr),</div>
<div class="line"><a id="l00151" name="l00151"></a><span class="lineno">  151</span>    m_bit7blink(true),</div>
<div class="line"><a id="l00152" name="l00152"></a><span class="lineno">  152</span>    m_PCGraphicsBackgroundColorIndex(0),</div>
<div class="line"><a id="l00153" name="l00153"></a><span class="lineno">  153</span>    m_PCGraphicsForegroundColorIndex(15),</div>
<div class="line"><a id="l00154" name="l00154"></a><span class="lineno">  154</span>    m_PCGraphicsPaletteInUse(0),</div>
<div class="line"><a id="l00155" name="l00155"></a><span class="lineno">  155</span>    m_videoEnabled(true)</div>
<div class="line"><a id="l00156" name="l00156"></a><span class="lineno">  156</span>{</div>
<div class="line"><a id="l00157" name="l00157"></a><span class="lineno">  157</span>  m_font.data = <span class="keyword">nullptr</span>;</div>
<div class="line"><a id="l00158" name="l00158"></a><span class="lineno">  158</span>  m_VGADCtrl.begin();</div>
<div class="line"><a id="l00159" name="l00159"></a><span class="lineno">  159</span>}</div>
<div class="line"><a id="l00160" name="l00160"></a><span class="lineno">  160</span> </div>
<div class="line"><a id="l00161" name="l00161"></a><span class="lineno">  161</span> </div>
<div class="line"><a id="l00162" name="l00162"></a><span class="lineno">  162</span>GraphicsAdapter::~GraphicsAdapter()</div>
<div class="line"><a id="l00163" name="l00163"></a><span class="lineno">  163</span>{</div>
<div class="line"><a id="l00164" name="l00164"></a><span class="lineno">  164</span>  enableVideo(<span class="keyword">false</span>);</div>
<div class="line"><a id="l00165" name="l00165"></a><span class="lineno">  165</span>  cleanupFont();</div>
<div class="line"><a id="l00166" name="l00166"></a><span class="lineno">  166</span>  freeLUT();</div>
<div class="line"><a id="l00167" name="l00167"></a><span class="lineno">  167</span>  <span class="keywordflow">if</span> (m_cursorGlyph)</div>
<div class="line"><a id="l00168" name="l00168"></a><span class="lineno">  168</span>    heap_caps_free(m_cursorGlyph);</div>
<div class="line"><a id="l00169" name="l00169"></a><span class="lineno">  169</span>}</div>
<div class="line"><a id="l00170" name="l00170"></a><span class="lineno">  170</span> </div>
<div class="line"><a id="l00171" name="l00171"></a><span class="lineno">  171</span> </div>
<div class="line"><a id="l00172" name="l00172"></a><span class="lineno">  172</span><span class="keywordtype">bool</span> GraphicsAdapter::enableVideo(<span class="keywordtype">bool</span> value)</div>
<div class="line"><a id="l00173" name="l00173"></a><span class="lineno">  173</span>{</div>
<div class="line"><a id="l00174" name="l00174"></a><span class="lineno">  174</span>  <span class="keywordflow">if</span> (value == m_videoEnabled)</div>
<div class="line"><a id="l00175" name="l00175"></a><span class="lineno">  175</span>    <span class="keywordflow">return</span> m_videoEnabled;</div>
<div class="line"><a id="l00176" name="l00176"></a><span class="lineno">  176</span> </div>
<div class="line"><a id="l00177" name="l00177"></a><span class="lineno">  177</span>  m_videoEnabled = value;</div>
<div class="line"><a id="l00178" name="l00178"></a><span class="lineno">  178</span> </div>
<div class="line"><a id="l00179" name="l00179"></a><span class="lineno">  179</span>  <span class="keywordflow">if</span> (m_videoEnabled) {</div>
<div class="line"><a id="l00180" name="l00180"></a><span class="lineno">  180</span>    setupEmulation(m_emulation);</div>
<div class="line"><a id="l00181" name="l00181"></a><span class="lineno">  181</span>    m_VGADCtrl.run();</div>
<div class="line"><a id="l00182" name="l00182"></a><span class="lineno">  182</span>  } <span class="keywordflow">else</span> {</div>
<div class="line"><a id="l00183" name="l00183"></a><span class="lineno">  183</span>    m_VGADCtrl.end();</div>
<div class="line"><a id="l00184" name="l00184"></a><span class="lineno">  184</span>  }</div>
<div class="line"><a id="l00185" name="l00185"></a><span class="lineno">  185</span> </div>
<div class="line"><a id="l00186" name="l00186"></a><span class="lineno">  186</span>  <span class="keywordflow">return</span> !m_videoEnabled;</div>
<div class="line"><a id="l00187" name="l00187"></a><span class="lineno">  187</span>}</div>
<div class="line"><a id="l00188" name="l00188"></a><span class="lineno">  188</span> </div>
<div class="line"><a id="l00189" name="l00189"></a><span class="lineno">  189</span> </div>
<div class="line"><a id="l00190" name="l00190"></a><span class="lineno">  190</span><span class="keywordtype">void</span> GraphicsAdapter::setEmulation(Emulation emulation)</div>
<div class="line"><a id="l00191" name="l00191"></a><span class="lineno">  191</span>{</div>
<div class="line"><a id="l00192" name="l00192"></a><span class="lineno">  192</span>  <span class="keywordflow">if</span> (m_emulation != emulation) {</div>
<div class="line"><a id="l00193" name="l00193"></a><span class="lineno">  193</span> </div>
<div class="line"><a id="l00194" name="l00194"></a><span class="lineno">  194</span>    <span class="keywordtype">bool</span> videoWasEnabled = enableVideo(<span class="keyword">false</span>);</div>
<div class="line"><a id="l00195" name="l00195"></a><span class="lineno">  195</span>    freeLUT();</div>
<div class="line"><a id="l00196" name="l00196"></a><span class="lineno">  196</span> </div>
<div class="line"><a id="l00197" name="l00197"></a><span class="lineno">  197</span>    m_emulation = emulation;</div>
<div class="line"><a id="l00198" name="l00198"></a><span class="lineno">  198</span>    <span class="keywordflow">if</span> (m_emulation != Emulation::None) {</div>
<div class="line"><a id="l00199" name="l00199"></a><span class="lineno">  199</span>      setupEmulation(emulation);</div>
<div class="line"><a id="l00200" name="l00200"></a><span class="lineno">  200</span>      setupLUT();</div>
<div class="line"><a id="l00201" name="l00201"></a><span class="lineno">  201</span>      enableVideo(videoWasEnabled);</div>
<div class="line"><a id="l00202" name="l00202"></a><span class="lineno">  202</span>    }</div>
<div class="line"><a id="l00203" name="l00203"></a><span class="lineno">  203</span>  }</div>
<div class="line"><a id="l00204" name="l00204"></a><span class="lineno">  204</span>}</div>
<div class="line"><a id="l00205" name="l00205"></a><span class="lineno">  205</span> </div>
<div class="line"><a id="l00206" name="l00206"></a><span class="lineno">  206</span> </div>
<div class="line"><a id="l00207" name="l00207"></a><span class="lineno">  207</span><span class="keywordtype">void</span> GraphicsAdapter::freeLUT()</div>
<div class="line"><a id="l00208" name="l00208"></a><span class="lineno">  208</span>{</div>
<div class="line"><a id="l00209" name="l00209"></a><span class="lineno">  209</span>  <span class="keywordflow">if</span> (m_rawLUT)</div>
<div class="line"><a id="l00210" name="l00210"></a><span class="lineno">  210</span>    heap_caps_free(m_rawLUT);</div>
<div class="line"><a id="l00211" name="l00211"></a><span class="lineno">  211</span>  m_rawLUT = <span class="keyword">nullptr</span>;</div>
<div class="line"><a id="l00212" name="l00212"></a><span class="lineno">  212</span>}</div>
<div class="line"><a id="l00213" name="l00213"></a><span class="lineno">  213</span> </div>
<div class="line"><a id="l00214" name="l00214"></a><span class="lineno">  214</span> </div>
<div class="line"><a id="l00215" name="l00215"></a><span class="lineno">  215</span><span class="keywordtype">void</span> GraphicsAdapter::setupLUT()</div>
<div class="line"><a id="l00216" name="l00216"></a><span class="lineno">  216</span>{</div>
<div class="line"><a id="l00217" name="l00217"></a><span class="lineno">  217</span>  <span class="keywordflow">switch</span> (m_emulation) {</div>
<div class="line"><a id="l00218" name="l00218"></a><span class="lineno">  218</span> </div>
<div class="line"><a id="l00219" name="l00219"></a><span class="lineno">  219</span>    <span class="keywordflow">case</span> Emulation::None:</div>
<div class="line"><a id="l00220" name="l00220"></a><span class="lineno">  220</span>      <span class="keywordflow">break</span>;</div>
<div class="line"><a id="l00221" name="l00221"></a><span class="lineno">  221</span> </div>
<div class="line"><a id="l00222" name="l00222"></a><span class="lineno">  222</span>    <span class="keywordflow">case</span> Emulation::PC_Text_80x25_16Colors:</div>
<div class="line"><a id="l00223" name="l00223"></a><span class="lineno">  223</span>    <span class="keywordflow">case</span> Emulation::PC_Text_40x25_16Colors:</div>
<div class="line"><a id="l00224" name="l00224"></a><span class="lineno">  224</span>      <span class="comment">// each LUT item contains half pixel (an index to 16 colors palette)</span></div>
<div class="line"><a id="l00225" name="l00225"></a><span class="lineno">  225</span>      <span class="keywordflow">if</span> (!m_rawLUT)</div>
<div class="line"><a id="l00226" name="l00226"></a><span class="lineno">  226</span>        m_rawLUT = (uint8_t*) heap_caps_malloc(16, MALLOC_CAP_8BIT | MALLOC_CAP_INTERNAL);</div>
<div class="line"><a id="l00227" name="l00227"></a><span class="lineno">  227</span>      <span class="keywordflow">for</span> (<span class="keywordtype">int</span> i = 0; i &lt; 16; ++i)</div>
<div class="line"><a id="l00228" name="l00228"></a><span class="lineno">  228</span>        m_rawLUT[i]  = m_VGADCtrl.createRawPixel(CGAPalette[i]);</div>
<div class="line"><a id="l00229" name="l00229"></a><span class="lineno">  229</span>      <span class="keywordflow">break</span>;</div>
<div class="line"><a id="l00230" name="l00230"></a><span class="lineno">  230</span> </div>
<div class="line"><a id="l00231" name="l00231"></a><span class="lineno">  231</span>    <span class="keywordflow">case</span> Emulation::PC_Graphics_320x200_4Colors:</div>
<div class="line"><a id="l00232" name="l00232"></a><span class="lineno">  232</span>      <span class="comment">// each LUT item contains four pixels (decodes as four raw bytes)</span></div>
<div class="line"><a id="l00233" name="l00233"></a><span class="lineno">  233</span>      <span class="keywordflow">if</span> (!m_rawLUT)</div>
<div class="line"><a id="l00234" name="l00234"></a><span class="lineno">  234</span>        m_rawLUT = (uint8_t*) heap_caps_malloc(256 * 4, MALLOC_CAP_8BIT | MALLOC_CAP_INTERNAL);</div>
<div class="line"><a id="l00235" name="l00235"></a><span class="lineno">  235</span>      <span class="keywordflow">for</span> (<span class="keywordtype">int</span> i = 0; i &lt; 256; ++i) {</div>
<div class="line"><a id="l00236" name="l00236"></a><span class="lineno">  236</span>        <span class="keywordflow">for</span> (<span class="keywordtype">int</span> j = 0; j &lt; 4; ++j) {</div>
<div class="line"><a id="l00237" name="l00237"></a><span class="lineno">  237</span>          <span class="keywordtype">int</span> pixel = (i &gt;&gt; (6 - j * 2)) &amp; 0b11;</div>
<div class="line"><a id="l00238" name="l00238"></a><span class="lineno">  238</span>          uint8_t rawPixel = m_VGADCtrl.createRawPixel(pixel == 0 ? CGAPalette[m_PCGraphicsBackgroundColorIndex] : CGAGraphics4ColorsPalette[m_PCGraphicsPaletteInUse][pixel]);</div>
<div class="line"><a id="l00239" name="l00239"></a><span class="lineno">  239</span>          m_rawLUT[(i * 4) + (j ^ 2)] = rawPixel;</div>
<div class="line"><a id="l00240" name="l00240"></a><span class="lineno">  240</span>        }</div>
<div class="line"><a id="l00241" name="l00241"></a><span class="lineno">  241</span>      }</div>
<div class="line"><a id="l00242" name="l00242"></a><span class="lineno">  242</span>      <span class="keywordflow">break</span>;</div>
<div class="line"><a id="l00243" name="l00243"></a><span class="lineno">  243</span> </div>
<div class="line"><a id="l00244" name="l00244"></a><span class="lineno">  244</span>    <span class="keywordflow">case</span> Emulation::PC_Graphics_640x200_2Colors:</div>
<div class="line"><a id="l00245" name="l00245"></a><span class="lineno">  245</span>      <span class="comment">// each LUT item contains eight pixels (decodes as eight raw bytes)</span></div>
<div class="line"><a id="l00246" name="l00246"></a><span class="lineno">  246</span>      <span class="keywordflow">if</span> (!m_rawLUT)</div>
<div class="line"><a id="l00247" name="l00247"></a><span class="lineno">  247</span>        m_rawLUT = (uint8_t*) heap_caps_malloc(256 * 8, MALLOC_CAP_8BIT | MALLOC_CAP_INTERNAL);</div>
<div class="line"><a id="l00248" name="l00248"></a><span class="lineno">  248</span>      <span class="keywordflow">for</span> (<span class="keywordtype">int</span> i = 0; i &lt; 256; ++i) {</div>
<div class="line"><a id="l00249" name="l00249"></a><span class="lineno">  249</span>        <span class="keywordflow">for</span> (<span class="keywordtype">int</span> j = 0; j &lt; 8; ++j) {</div>
<div class="line"><a id="l00250" name="l00250"></a><span class="lineno">  250</span>          <span class="keywordtype">bool</span> pixel = (i &gt;&gt; (7 - j)) &amp; 1;</div>
<div class="line"><a id="l00251" name="l00251"></a><span class="lineno">  251</span>          uint8_t rawPixel = m_VGADCtrl.createRawPixel(pixel ? CGAPalette[m_PCGraphicsForegroundColorIndex] : <a class="code hl_struct" href="structfabgl_1_1_r_g_b222.html">RGB222</a>(0, 0, 0));</div>
<div class="line"><a id="l00252" name="l00252"></a><span class="lineno">  252</span>          m_rawLUT[(i * 8) + (j ^ 2)] = rawPixel;</div>
<div class="line"><a id="l00253" name="l00253"></a><span class="lineno">  253</span>        }</div>
<div class="line"><a id="l00254" name="l00254"></a><span class="lineno">  254</span>      }</div>
<div class="line"><a id="l00255" name="l00255"></a><span class="lineno">  255</span>      <span class="keywordflow">break</span>;</div>
<div class="line"><a id="l00256" name="l00256"></a><span class="lineno">  256</span> </div>
<div class="line"><a id="l00257" name="l00257"></a><span class="lineno">  257</span>    <span class="keywordflow">case</span> Emulation::PC_Graphics_HGC_720x348:</div>
<div class="line"><a id="l00258" name="l00258"></a><span class="lineno">  258</span>      <span class="comment">// each LUT item contains eight pixels (decodes as eight raw bytes)</span></div>
<div class="line"><a id="l00259" name="l00259"></a><span class="lineno">  259</span>      <span class="keywordflow">if</span> (!m_rawLUT)</div>
<div class="line"><a id="l00260" name="l00260"></a><span class="lineno">  260</span>        m_rawLUT = (uint8_t*) heap_caps_malloc(256 * 8, MALLOC_CAP_8BIT | MALLOC_CAP_INTERNAL);</div>
<div class="line"><a id="l00261" name="l00261"></a><span class="lineno">  261</span>      <span class="keywordflow">for</span> (<span class="keywordtype">int</span> i = 0; i &lt; 256; ++i) {</div>
<div class="line"><a id="l00262" name="l00262"></a><span class="lineno">  262</span>        <span class="keywordflow">for</span> (<span class="keywordtype">int</span> j = 0; j &lt; 8; ++j) {</div>
<div class="line"><a id="l00263" name="l00263"></a><span class="lineno">  263</span>          <span class="keywordtype">bool</span> pixel = (i &gt;&gt; (7 - j)) &amp; 1;</div>
<div class="line"><a id="l00264" name="l00264"></a><span class="lineno">  264</span>          uint8_t rawPixel = m_VGADCtrl.createRawPixel(<a class="code hl_struct" href="structfabgl_1_1_r_g_b222.html">RGB222</a>(pixel * 3, pixel * 3, pixel * 3));</div>
<div class="line"><a id="l00265" name="l00265"></a><span class="lineno">  265</span>          m_rawLUT[(i * 8) + (j ^ 2)] = rawPixel;</div>
<div class="line"><a id="l00266" name="l00266"></a><span class="lineno">  266</span>        }</div>
<div class="line"><a id="l00267" name="l00267"></a><span class="lineno">  267</span>      }</div>
<div class="line"><a id="l00268" name="l00268"></a><span class="lineno">  268</span>      <span class="keywordflow">break</span>;</div>
<div class="line"><a id="l00269" name="l00269"></a><span class="lineno">  269</span> </div>
<div class="line"><a id="l00270" name="l00270"></a><span class="lineno">  270</span>  }</div>
<div class="line"><a id="l00271" name="l00271"></a><span class="lineno">  271</span>}</div>
<div class="line"><a id="l00272" name="l00272"></a><span class="lineno">  272</span> </div>
<div class="line"><a id="l00273" name="l00273"></a><span class="lineno">  273</span> </div>
<div class="line"><a id="l00274" name="l00274"></a><span class="lineno">  274</span><span class="keywordtype">void</span> GraphicsAdapter::setPCGraphicsBackgroundColorIndex(<span class="keywordtype">int</span> colorIndex)</div>
<div class="line"><a id="l00275" name="l00275"></a><span class="lineno">  275</span>{</div>
<div class="line"><a id="l00276" name="l00276"></a><span class="lineno">  276</span>  m_PCGraphicsBackgroundColorIndex = colorIndex;</div>
<div class="line"><a id="l00277" name="l00277"></a><span class="lineno">  277</span>  setupLUT();</div>
<div class="line"><a id="l00278" name="l00278"></a><span class="lineno">  278</span>}</div>
<div class="line"><a id="l00279" name="l00279"></a><span class="lineno">  279</span> </div>
<div class="line"><a id="l00280" name="l00280"></a><span class="lineno">  280</span> </div>
<div class="line"><a id="l00281" name="l00281"></a><span class="lineno">  281</span><span class="keywordtype">void</span> GraphicsAdapter::setPCGraphicsForegroundColorIndex(<span class="keywordtype">int</span> colorIndex)</div>
<div class="line"><a id="l00282" name="l00282"></a><span class="lineno">  282</span>{</div>
<div class="line"><a id="l00283" name="l00283"></a><span class="lineno">  283</span>  m_PCGraphicsForegroundColorIndex = colorIndex;</div>
<div class="line"><a id="l00284" name="l00284"></a><span class="lineno">  284</span>  setupLUT();</div>
<div class="line"><a id="l00285" name="l00285"></a><span class="lineno">  285</span>}</div>
<div class="line"><a id="l00286" name="l00286"></a><span class="lineno">  286</span> </div>
<div class="line"><a id="l00287" name="l00287"></a><span class="lineno">  287</span> </div>
<div class="line"><a id="l00288" name="l00288"></a><span class="lineno">  288</span><span class="keywordtype">void</span> GraphicsAdapter::setPCGraphicsPaletteInUse(<span class="keywordtype">int</span> paletteIndex)</div>
<div class="line"><a id="l00289" name="l00289"></a><span class="lineno">  289</span>{</div>
<div class="line"><a id="l00290" name="l00290"></a><span class="lineno">  290</span>  m_PCGraphicsPaletteInUse = paletteIndex;</div>
<div class="line"><a id="l00291" name="l00291"></a><span class="lineno">  291</span>  setupLUT();</div>
<div class="line"><a id="l00292" name="l00292"></a><span class="lineno">  292</span>}</div>
<div class="line"><a id="l00293" name="l00293"></a><span class="lineno">  293</span> </div>
<div class="line"><a id="l00294" name="l00294"></a><span class="lineno">  294</span> </div>
<div class="line"><a id="l00295" name="l00295"></a><span class="lineno">  295</span><span class="keywordtype">void</span> GraphicsAdapter::setVideoBuffer(<span class="keywordtype">void</span> <span class="keyword">const</span> * videoBuffer)</div>
<div class="line"><a id="l00296" name="l00296"></a><span class="lineno">  296</span>{</div>
<div class="line"><a id="l00297" name="l00297"></a><span class="lineno">  297</span>  m_videoBuffer = (uint8_t*) videoBuffer;</div>
<div class="line"><a id="l00298" name="l00298"></a><span class="lineno">  298</span>}</div>
<div class="line"><a id="l00299" name="l00299"></a><span class="lineno">  299</span> </div>
<div class="line"><a id="l00300" name="l00300"></a><span class="lineno">  300</span> </div>
<div class="line"><a id="l00301" name="l00301"></a><span class="lineno">  301</span><span class="keywordtype">void</span> GraphicsAdapter::cleanupFont()</div>
<div class="line"><a id="l00302" name="l00302"></a><span class="lineno">  302</span>{</div>
<div class="line"><a id="l00303" name="l00303"></a><span class="lineno">  303</span>  <span class="keywordflow">if</span> (m_font.data) {</div>
<div class="line"><a id="l00304" name="l00304"></a><span class="lineno">  304</span>    heap_caps_free((<span class="keywordtype">void</span>*)m_font.data);</div>
<div class="line"><a id="l00305" name="l00305"></a><span class="lineno">  305</span>    m_font.data = <span class="keyword">nullptr</span>;</div>
<div class="line"><a id="l00306" name="l00306"></a><span class="lineno">  306</span>  }</div>
<div class="line"><a id="l00307" name="l00307"></a><span class="lineno">  307</span>}</div>
<div class="line"><a id="l00308" name="l00308"></a><span class="lineno">  308</span> </div>
<div class="line"><a id="l00309" name="l00309"></a><span class="lineno">  309</span> </div>
<div class="line"><a id="l00310" name="l00310"></a><span class="lineno">  310</span><span class="keywordtype">void</span> GraphicsAdapter::setFont(FontInfo <span class="keyword">const</span> * font)</div>
<div class="line"><a id="l00311" name="l00311"></a><span class="lineno">  311</span>{</div>
<div class="line"><a id="l00312" name="l00312"></a><span class="lineno">  312</span>  cleanupFont();</div>
<div class="line"><a id="l00313" name="l00313"></a><span class="lineno">  313</span>  <span class="keywordflow">if</span> (font) {</div>
<div class="line"><a id="l00314" name="l00314"></a><span class="lineno">  314</span>    m_font = *font;</div>
<div class="line"><a id="l00315" name="l00315"></a><span class="lineno">  315</span>    <span class="comment">// copy font data into internal RAM</span></div>
<div class="line"><a id="l00316" name="l00316"></a><span class="lineno">  316</span>    <span class="keyword">auto</span> size = 256 * ((m_font.width + 7) / 8) * m_font.<a class="code hl_variable" href="structfabgl_1_1_size_a777dd66f9609a587ee98ad50de301662.html#a777dd66f9609a587ee98ad50de301662">height</a>;</div>
<div class="line"><a id="l00317" name="l00317"></a><span class="lineno">  317</span>    m_font.data = (uint8_t <span class="keyword">const</span> *) heap_caps_malloc(size, MALLOC_CAP_8BIT | MALLOC_CAP_INTERNAL);</div>
<div class="line"><a id="l00318" name="l00318"></a><span class="lineno">  318</span>    memcpy((<span class="keywordtype">void</span>*)m_font.data, font-&gt;data, size);</div>
<div class="line"><a id="l00319" name="l00319"></a><span class="lineno">  319</span>  }</div>
<div class="line"><a id="l00320" name="l00320"></a><span class="lineno">  320</span>}</div>
<div class="line"><a id="l00321" name="l00321"></a><span class="lineno">  321</span> </div>
<div class="line"><a id="l00322" name="l00322"></a><span class="lineno">  322</span> </div>
<div class="line"><a id="l00323" name="l00323"></a><span class="lineno">  323</span><span class="keywordtype">void</span> GraphicsAdapter::setCursorShape(<span class="keywordtype">int</span> start, <span class="keywordtype">int</span> end)</div>
<div class="line"><a id="l00324" name="l00324"></a><span class="lineno">  324</span>{</div>
<div class="line"><a id="l00325" name="l00325"></a><span class="lineno">  325</span>  <span class="keywordflow">if</span> (start != m_cursorStart || end != m_cursorEnd) {</div>
<div class="line"><a id="l00326" name="l00326"></a><span class="lineno">  326</span>    m_cursorStart = start;</div>
<div class="line"><a id="l00327" name="l00327"></a><span class="lineno">  327</span>    m_cursorEnd   = end;</div>
<div class="line"><a id="l00328" name="l00328"></a><span class="lineno">  328</span> </div>
<div class="line"><a id="l00329" name="l00329"></a><span class="lineno">  329</span>    <span class="comment">// readapt start-&gt;end to the actual font height to make sure the cursor is always visible</span></div>
<div class="line"><a id="l00330" name="l00330"></a><span class="lineno">  330</span>    <span class="keywordflow">if</span> (start &lt;= end &amp;&amp; end &gt;= m_font.height) {</div>
<div class="line"><a id="l00331" name="l00331"></a><span class="lineno">  331</span>      <span class="keywordtype">int</span> h = end - start;</div>
<div class="line"><a id="l00332" name="l00332"></a><span class="lineno">  332</span>      end   = m_font.height - 1;</div>
<div class="line"><a id="l00333" name="l00333"></a><span class="lineno">  333</span>      start = end - h;</div>
<div class="line"><a id="l00334" name="l00334"></a><span class="lineno">  334</span>    }</div>
<div class="line"><a id="l00335" name="l00335"></a><span class="lineno">  335</span> </div>
<div class="line"><a id="l00336" name="l00336"></a><span class="lineno">  336</span>    <span class="keywordtype">int</span> charWidthInBytes = (m_font.width + 7) / 8;</div>
<div class="line"><a id="l00337" name="l00337"></a><span class="lineno">  337</span>    <span class="keywordflow">if</span> (!m_cursorGlyph)</div>
<div class="line"><a id="l00338" name="l00338"></a><span class="lineno">  338</span>      m_cursorGlyph = (uint8_t*) heap_caps_malloc(charWidthInBytes * m_font.height, MALLOC_CAP_8BIT | MALLOC_CAP_INTERNAL);</div>
<div class="line"><a id="l00339" name="l00339"></a><span class="lineno">  339</span>    memset(m_cursorGlyph, 0, charWidthInBytes * m_font.height);</div>
<div class="line"><a id="l00340" name="l00340"></a><span class="lineno">  340</span>    <span class="keywordflow">if</span> (end &gt;= start &amp;&amp; start &gt;= 0 &amp;&amp; start &lt; m_font.height &amp;&amp; end &lt; m_font.height)</div>
<div class="line"><a id="l00341" name="l00341"></a><span class="lineno">  341</span>      memset(m_cursorGlyph + (start * charWidthInBytes), 0xff, (end - start + 1) * charWidthInBytes);</div>
<div class="line"><a id="l00342" name="l00342"></a><span class="lineno">  342</span>  }</div>
<div class="line"><a id="l00343" name="l00343"></a><span class="lineno">  343</span>}</div>
<div class="line"><a id="l00344" name="l00344"></a><span class="lineno">  344</span> </div>
<div class="line"><a id="l00345" name="l00345"></a><span class="lineno">  345</span> </div>
<div class="line"><a id="l00346" name="l00346"></a><span class="lineno">  346</span><span class="keywordtype">void</span> GraphicsAdapter::setCursorPos(<span class="keywordtype">int</span> row, <span class="keywordtype">int</span> column)</div>
<div class="line"><a id="l00347" name="l00347"></a><span class="lineno">  347</span>{</div>
<div class="line"><a id="l00348" name="l00348"></a><span class="lineno">  348</span>  m_cursorRow = row;</div>
<div class="line"><a id="l00349" name="l00349"></a><span class="lineno">  349</span>  m_cursorCol = column;</div>
<div class="line"><a id="l00350" name="l00350"></a><span class="lineno">  350</span>}</div>
<div class="line"><a id="l00351" name="l00351"></a><span class="lineno">  351</span> </div>
<div class="line"><a id="l00352" name="l00352"></a><span class="lineno">  352</span> </div>
<div class="line"><a id="l00353" name="l00353"></a><span class="lineno">  353</span><span class="keywordtype">void</span> IRAM_ATTR GraphicsAdapter::drawScanline_PC_Text_40x25_16Colors(<span class="keywordtype">void</span> * arg, uint8_t * dest, <span class="keywordtype">int</span> scanLine)</div>
<div class="line"><a id="l00354" name="l00354"></a><span class="lineno">  354</span>{</div>
<div class="line"><a id="l00355" name="l00355"></a><span class="lineno">  355</span>  <span class="keyword">auto</span> ga = (GraphicsAdapter*) arg;</div>
<div class="line"><a id="l00356" name="l00356"></a><span class="lineno">  356</span> </div>
<div class="line"><a id="l00357" name="l00357"></a><span class="lineno">  357</span>  <span class="keyword">constexpr</span> <span class="keywordtype">int</span> CHARWIDTH        = 8;</div>
<div class="line"><a id="l00358" name="l00358"></a><span class="lineno">  358</span>  <span class="keyword">constexpr</span> <span class="keywordtype">int</span> CHARHEIGHT       = 8;</div>
<div class="line"><a id="l00359" name="l00359"></a><span class="lineno">  359</span>  <span class="keyword">constexpr</span> <span class="keywordtype">int</span> CHARWIDTHINBYTES = (CHARWIDTH + 7) / 8;</div>
<div class="line"><a id="l00360" name="l00360"></a><span class="lineno">  360</span>  <span class="keyword">constexpr</span> <span class="keywordtype">int</span> CHARSIZEINBYTES  = CHARWIDTHINBYTES * CHARHEIGHT;</div>
<div class="line"><a id="l00361" name="l00361"></a><span class="lineno">  361</span>  <span class="keyword">constexpr</span> <span class="keywordtype">int</span> COLUMNS          = 40;</div>
<div class="line"><a id="l00362" name="l00362"></a><span class="lineno">  362</span>  <span class="keyword">constexpr</span> <span class="keywordtype">int</span> SCREENWIDTH      = 320;</div>
<div class="line"><a id="l00363" name="l00363"></a><span class="lineno">  363</span>  <span class="keyword">constexpr</span> <span class="keywordtype">int</span> LINES            = 8;</div>
<div class="line"><a id="l00364" name="l00364"></a><span class="lineno">  364</span> </div>
<div class="line"><a id="l00365" name="l00365"></a><span class="lineno">  365</span>  <span class="keywordflow">if</span> (scanLine == 0)</div>
<div class="line"><a id="l00366" name="l00366"></a><span class="lineno">  366</span>    ++ga-&gt;m_frameCounter;</div>
<div class="line"><a id="l00367" name="l00367"></a><span class="lineno">  367</span> </div>
<div class="line"><a id="l00368" name="l00368"></a><span class="lineno">  368</span>  <span class="keywordtype">int</span> charScanline = scanLine &amp; (CHARHEIGHT - 1);</div>
<div class="line"><a id="l00369" name="l00369"></a><span class="lineno">  369</span>  <span class="keywordtype">int</span> textRow      = scanLine / CHARHEIGHT;</div>
<div class="line"><a id="l00370" name="l00370"></a><span class="lineno">  370</span> </div>
<div class="line"><a id="l00371" name="l00371"></a><span class="lineno">  371</span>  uint8_t <span class="keyword">const</span> * fontData = ga-&gt;m_font.data + (charScanline * CHARWIDTHINBYTES);</div>
<div class="line"><a id="l00372" name="l00372"></a><span class="lineno">  372</span> </div>
<div class="line"><a id="l00373" name="l00373"></a><span class="lineno">  373</span>  uint8_t * rawLUT = ga-&gt;m_rawLUT;</div>
<div class="line"><a id="l00374" name="l00374"></a><span class="lineno">  374</span> </div>
<div class="line"><a id="l00375" name="l00375"></a><span class="lineno">  375</span>  uint8_t <span class="keyword">const</span> * curItem = ga-&gt;m_videoBuffer + (textRow * COLUMNS * 2);</div>
<div class="line"><a id="l00376" name="l00376"></a><span class="lineno">  376</span> </div>
<div class="line"><a id="l00377" name="l00377"></a><span class="lineno">  377</span>  <span class="keywordtype">bool</span> showCursor = ga-&gt;m_cursorVisible &amp;&amp; ga-&gt;m_cursorRow == textRow &amp;&amp; ((ga-&gt;m_frameCounter &amp; 0x1f) &lt; 0xf);</div>
<div class="line"><a id="l00378" name="l00378"></a><span class="lineno">  378</span>  <span class="keywordtype">int</span> cursorCol = ga-&gt;m_cursorCol;</div>
<div class="line"><a id="l00379" name="l00379"></a><span class="lineno">  379</span> </div>
<div class="line"><a id="l00380" name="l00380"></a><span class="lineno">  380</span>  <span class="keywordtype">bool</span> bit7blink = ga-&gt;m_bit7blink;</div>
<div class="line"><a id="l00381" name="l00381"></a><span class="lineno">  381</span>  <span class="keywordtype">bool</span> blinktime = bit7blink &amp;&amp; !((ga-&gt;m_frameCounter &amp; 0x3f) &lt; 0x1f);</div>
<div class="line"><a id="l00382" name="l00382"></a><span class="lineno">  382</span> </div>
<div class="line"><a id="l00383" name="l00383"></a><span class="lineno">  383</span>  <span class="keywordflow">for</span> (<span class="keywordtype">int</span> textCol = 0; textCol &lt; COLUMNS; ++textCol) {</div>
<div class="line"><a id="l00384" name="l00384"></a><span class="lineno">  384</span> </div>
<div class="line"><a id="l00385" name="l00385"></a><span class="lineno">  385</span>    <span class="keywordtype">int</span> charIdx  = *curItem++;</div>
<div class="line"><a id="l00386" name="l00386"></a><span class="lineno">  386</span>    <span class="keywordtype">int</span> charAttr = *curItem++;</div>
<div class="line"><a id="l00387" name="l00387"></a><span class="lineno">  387</span> </div>
<div class="line"><a id="l00388" name="l00388"></a><span class="lineno">  388</span>    <span class="keywordtype">bool</span> blink = <span class="keyword">false</span>;</div>
<div class="line"><a id="l00389" name="l00389"></a><span class="lineno">  389</span>    <span class="keywordflow">if</span> (bit7blink) {</div>
<div class="line"><a id="l00390" name="l00390"></a><span class="lineno">  390</span>      blink = blinktime &amp;&amp; (charAttr &amp; 0x80);</div>
<div class="line"><a id="l00391" name="l00391"></a><span class="lineno">  391</span>      charAttr &amp;= 0x7f;</div>
<div class="line"><a id="l00392" name="l00392"></a><span class="lineno">  392</span>    }</div>
<div class="line"><a id="l00393" name="l00393"></a><span class="lineno">  393</span> </div>
<div class="line"><a id="l00394" name="l00394"></a><span class="lineno">  394</span>    uint8_t bg = rawLUT[charAttr &gt;&gt; 4];</div>
<div class="line"><a id="l00395" name="l00395"></a><span class="lineno">  395</span>    uint8_t fg = blink ? bg : rawLUT[charAttr &amp; 0xf];</div>
<div class="line"><a id="l00396" name="l00396"></a><span class="lineno">  396</span> </div>
<div class="line"><a id="l00397" name="l00397"></a><span class="lineno">  397</span>    <span class="keyword">const</span> uint8_t colors[2] = { bg, fg };</div>
<div class="line"><a id="l00398" name="l00398"></a><span class="lineno">  398</span> </div>
<div class="line"><a id="l00399" name="l00399"></a><span class="lineno">  399</span>    uint8_t <span class="keyword">const</span> * charBitmapPtr = fontData + charIdx * CHARSIZEINBYTES;</div>
<div class="line"><a id="l00400" name="l00400"></a><span class="lineno">  400</span> </div>
<div class="line"><a id="l00401" name="l00401"></a><span class="lineno">  401</span>    <span class="keyword">auto</span> destptr = dest;</div>
<div class="line"><a id="l00402" name="l00402"></a><span class="lineno">  402</span> </div>
<div class="line"><a id="l00403" name="l00403"></a><span class="lineno">  403</span>    <span class="keywordflow">if</span> (showCursor &amp;&amp; textCol == cursorCol) {</div>
<div class="line"><a id="l00404" name="l00404"></a><span class="lineno">  404</span> </div>
<div class="line"><a id="l00405" name="l00405"></a><span class="lineno">  405</span>      uint8_t <span class="keyword">const</span> * cursorBitmapPtr = ga-&gt;m_cursorGlyph + (charScanline * CHARWIDTHINBYTES);</div>
<div class="line"><a id="l00406" name="l00406"></a><span class="lineno">  406</span> </div>
<div class="line"><a id="l00407" name="l00407"></a><span class="lineno">  407</span>      <span class="keywordflow">for</span> (<span class="keywordtype">int</span> charRow = 0; charRow &lt; LINES / 2; ++charRow) {</div>
<div class="line"><a id="l00408" name="l00408"></a><span class="lineno">  408</span> </div>
<div class="line"><a id="l00409" name="l00409"></a><span class="lineno">  409</span>        uint32_t charBitmap = *charBitmapPtr | *cursorBitmapPtr;</div>
<div class="line"><a id="l00410" name="l00410"></a><span class="lineno">  410</span> </div>
<div class="line"><a id="l00411" name="l00411"></a><span class="lineno">  411</span>        *(destptr + 0) = colors[(<span class="keywordtype">bool</span>)(charBitmap &amp; 0x20)];</div>
<div class="line"><a id="l00412" name="l00412"></a><span class="lineno">  412</span>        *(destptr + 1) = colors[(<span class="keywordtype">bool</span>)(charBitmap &amp; 0x10)];</div>
<div class="line"><a id="l00413" name="l00413"></a><span class="lineno">  413</span>        *(destptr + 2) = colors[(<span class="keywordtype">bool</span>)(charBitmap &amp; 0x80)];</div>
<div class="line"><a id="l00414" name="l00414"></a><span class="lineno">  414</span>        *(destptr + 3) = colors[(<span class="keywordtype">bool</span>)(charBitmap &amp; 0x40)];</div>
<div class="line"><a id="l00415" name="l00415"></a><span class="lineno">  415</span>        *(destptr + 4) = colors[(<span class="keywordtype">bool</span>)(charBitmap &amp; 0x02)];</div>
<div class="line"><a id="l00416" name="l00416"></a><span class="lineno">  416</span>        *(destptr + 5) = colors[(<span class="keywordtype">bool</span>)(charBitmap &amp; 0x01)];</div>
<div class="line"><a id="l00417" name="l00417"></a><span class="lineno">  417</span>        *(destptr + 6) = colors[(<span class="keywordtype">bool</span>)(charBitmap &amp; 0x08)];</div>
<div class="line"><a id="l00418" name="l00418"></a><span class="lineno">  418</span>        *(destptr + 7) = colors[(<span class="keywordtype">bool</span>)(charBitmap &amp; 0x04)];</div>
<div class="line"><a id="l00419" name="l00419"></a><span class="lineno">  419</span> </div>
<div class="line"><a id="l00420" name="l00420"></a><span class="lineno">  420</span>        destptr += SCREENWIDTH;</div>
<div class="line"><a id="l00421" name="l00421"></a><span class="lineno">  421</span>        charBitmapPtr += CHARWIDTHINBYTES;</div>
<div class="line"><a id="l00422" name="l00422"></a><span class="lineno">  422</span>        cursorBitmapPtr += CHARWIDTHINBYTES;</div>
<div class="line"><a id="l00423" name="l00423"></a><span class="lineno">  423</span>      }</div>
<div class="line"><a id="l00424" name="l00424"></a><span class="lineno">  424</span> </div>
<div class="line"><a id="l00425" name="l00425"></a><span class="lineno">  425</span>    } <span class="keywordflow">else</span> {</div>
<div class="line"><a id="l00426" name="l00426"></a><span class="lineno">  426</span> </div>
<div class="line"><a id="l00427" name="l00427"></a><span class="lineno">  427</span>      <span class="keywordflow">for</span> (<span class="keywordtype">int</span> charRow = 0; charRow &lt; LINES / 2; ++charRow) {</div>
<div class="line"><a id="l00428" name="l00428"></a><span class="lineno">  428</span> </div>
<div class="line"><a id="l00429" name="l00429"></a><span class="lineno">  429</span>        uint32_t charBitmap = *charBitmapPtr;</div>
<div class="line"><a id="l00430" name="l00430"></a><span class="lineno">  430</span> </div>
<div class="line"><a id="l00431" name="l00431"></a><span class="lineno">  431</span>        *(destptr + 0) = colors[(<span class="keywordtype">bool</span>)(charBitmap &amp; 0x20)];</div>
<div class="line"><a id="l00432" name="l00432"></a><span class="lineno">  432</span>        *(destptr + 1) = colors[(<span class="keywordtype">bool</span>)(charBitmap &amp; 0x10)];</div>
<div class="line"><a id="l00433" name="l00433"></a><span class="lineno">  433</span>        *(destptr + 2) = colors[(<span class="keywordtype">bool</span>)(charBitmap &amp; 0x80)];</div>
<div class="line"><a id="l00434" name="l00434"></a><span class="lineno">  434</span>        *(destptr + 3) = colors[(<span class="keywordtype">bool</span>)(charBitmap &amp; 0x40)];</div>
<div class="line"><a id="l00435" name="l00435"></a><span class="lineno">  435</span>        *(destptr + 4) = colors[(<span class="keywordtype">bool</span>)(charBitmap &amp; 0x02)];</div>
<div class="line"><a id="l00436" name="l00436"></a><span class="lineno">  436</span>        *(destptr + 5) = colors[(<span class="keywordtype">bool</span>)(charBitmap &amp; 0x01)];</div>
<div class="line"><a id="l00437" name="l00437"></a><span class="lineno">  437</span>        *(destptr + 6) = colors[(<span class="keywordtype">bool</span>)(charBitmap &amp; 0x08)];</div>
<div class="line"><a id="l00438" name="l00438"></a><span class="lineno">  438</span>        *(destptr + 7) = colors[(<span class="keywordtype">bool</span>)(charBitmap &amp; 0x04)];</div>
<div class="line"><a id="l00439" name="l00439"></a><span class="lineno">  439</span> </div>
<div class="line"><a id="l00440" name="l00440"></a><span class="lineno">  440</span>        destptr += SCREENWIDTH;</div>
<div class="line"><a id="l00441" name="l00441"></a><span class="lineno">  441</span>        charBitmapPtr += CHARWIDTHINBYTES;</div>
<div class="line"><a id="l00442" name="l00442"></a><span class="lineno">  442</span>      }</div>
<div class="line"><a id="l00443" name="l00443"></a><span class="lineno">  443</span> </div>
<div class="line"><a id="l00444" name="l00444"></a><span class="lineno">  444</span>    }</div>
<div class="line"><a id="l00445" name="l00445"></a><span class="lineno">  445</span> </div>
<div class="line"><a id="l00446" name="l00446"></a><span class="lineno">  446</span>    dest += 8;</div>
<div class="line"><a id="l00447" name="l00447"></a><span class="lineno">  447</span> </div>
<div class="line"><a id="l00448" name="l00448"></a><span class="lineno">  448</span>  }</div>
<div class="line"><a id="l00449" name="l00449"></a><span class="lineno">  449</span>}</div>
<div class="line"><a id="l00450" name="l00450"></a><span class="lineno">  450</span> </div>
<div class="line"><a id="l00451" name="l00451"></a><span class="lineno">  451</span> </div>
<div class="line"><a id="l00452" name="l00452"></a><span class="lineno">  452</span><span class="keywordtype">void</span> IRAM_ATTR GraphicsAdapter::drawScanline_PC_Text_80x25_16Colors(<span class="keywordtype">void</span> * arg, uint8_t * dest, <span class="keywordtype">int</span> scanLine)</div>
<div class="line"><a id="l00453" name="l00453"></a><span class="lineno">  453</span>{</div>
<div class="line"><a id="l00454" name="l00454"></a><span class="lineno">  454</span>  <span class="keyword">auto</span> ga = (GraphicsAdapter*) arg;</div>
<div class="line"><a id="l00455" name="l00455"></a><span class="lineno">  455</span> </div>
<div class="line"><a id="l00456" name="l00456"></a><span class="lineno">  456</span>  <span class="keyword">constexpr</span> <span class="keywordtype">int</span> CHARWIDTH        = 8;</div>
<div class="line"><a id="l00457" name="l00457"></a><span class="lineno">  457</span>  <span class="keyword">constexpr</span> <span class="keywordtype">int</span> CHARHEIGHT       = 16;</div>
<div class="line"><a id="l00458" name="l00458"></a><span class="lineno">  458</span>  <span class="keyword">constexpr</span> <span class="keywordtype">int</span> CHARWIDTHINBYTES = (CHARWIDTH + 7) / 8;</div>
<div class="line"><a id="l00459" name="l00459"></a><span class="lineno">  459</span>  <span class="keyword">constexpr</span> <span class="keywordtype">int</span> CHARSIZEINBYTES  = CHARWIDTHINBYTES * CHARHEIGHT;</div>
<div class="line"><a id="l00460" name="l00460"></a><span class="lineno">  460</span>  <span class="keyword">constexpr</span> <span class="keywordtype">int</span> COLUMNS          = 80;</div>
<div class="line"><a id="l00461" name="l00461"></a><span class="lineno">  461</span>  <span class="keyword">constexpr</span> <span class="keywordtype">int</span> SCREENWIDTH      = 640;</div>
<div class="line"><a id="l00462" name="l00462"></a><span class="lineno">  462</span>  <span class="keyword">constexpr</span> <span class="keywordtype">int</span> LINES            = 16;</div>
<div class="line"><a id="l00463" name="l00463"></a><span class="lineno">  463</span> </div>
<div class="line"><a id="l00464" name="l00464"></a><span class="lineno">  464</span>  <span class="keywordflow">if</span> (scanLine == 0)</div>
<div class="line"><a id="l00465" name="l00465"></a><span class="lineno">  465</span>    ++ga-&gt;m_frameCounter;</div>
<div class="line"><a id="l00466" name="l00466"></a><span class="lineno">  466</span> </div>
<div class="line"><a id="l00467" name="l00467"></a><span class="lineno">  467</span>  <span class="keywordtype">int</span> charScanline = scanLine &amp; (CHARHEIGHT - 1);</div>
<div class="line"><a id="l00468" name="l00468"></a><span class="lineno">  468</span>  <span class="keywordtype">int</span> textRow      = scanLine / CHARHEIGHT;</div>
<div class="line"><a id="l00469" name="l00469"></a><span class="lineno">  469</span> </div>
<div class="line"><a id="l00470" name="l00470"></a><span class="lineno">  470</span>  uint8_t <span class="keyword">const</span> * fontData = ga-&gt;m_font.data + (charScanline * CHARWIDTHINBYTES);</div>
<div class="line"><a id="l00471" name="l00471"></a><span class="lineno">  471</span> </div>
<div class="line"><a id="l00472" name="l00472"></a><span class="lineno">  472</span>  uint8_t * rawLUT = ga-&gt;m_rawLUT;</div>
<div class="line"><a id="l00473" name="l00473"></a><span class="lineno">  473</span> </div>
<div class="line"><a id="l00474" name="l00474"></a><span class="lineno">  474</span>  uint8_t <span class="keyword">const</span> * curItem = ga-&gt;m_videoBuffer + (textRow * COLUMNS * 2);</div>
<div class="line"><a id="l00475" name="l00475"></a><span class="lineno">  475</span> </div>
<div class="line"><a id="l00476" name="l00476"></a><span class="lineno">  476</span>  <span class="keywordtype">bool</span> showCursor = ga-&gt;m_cursorVisible &amp;&amp; ga-&gt;m_cursorRow == textRow &amp;&amp; ((ga-&gt;m_frameCounter &amp; 0x1f) &lt; 0xf);</div>
<div class="line"><a id="l00477" name="l00477"></a><span class="lineno">  477</span>  <span class="keywordtype">int</span> cursorCol = ga-&gt;m_cursorCol;</div>
<div class="line"><a id="l00478" name="l00478"></a><span class="lineno">  478</span> </div>
<div class="line"><a id="l00479" name="l00479"></a><span class="lineno">  479</span>  <span class="keywordtype">bool</span> bit7blink = ga-&gt;m_bit7blink;</div>
<div class="line"><a id="l00480" name="l00480"></a><span class="lineno">  480</span>  <span class="keywordtype">bool</span> blinktime = bit7blink &amp;&amp; !((ga-&gt;m_frameCounter &amp; 0x3f) &lt; 0x1f);</div>
<div class="line"><a id="l00481" name="l00481"></a><span class="lineno">  481</span> </div>
<div class="line"><a id="l00482" name="l00482"></a><span class="lineno">  482</span>  <span class="keywordflow">for</span> (<span class="keywordtype">int</span> textCol = 0; textCol &lt; COLUMNS; ++textCol) {</div>
<div class="line"><a id="l00483" name="l00483"></a><span class="lineno">  483</span> </div>
<div class="line"><a id="l00484" name="l00484"></a><span class="lineno">  484</span>    <span class="keywordtype">int</span> charIdx  = *curItem++;</div>
<div class="line"><a id="l00485" name="l00485"></a><span class="lineno">  485</span>    <span class="keywordtype">int</span> charAttr = *curItem++;</div>
<div class="line"><a id="l00486" name="l00486"></a><span class="lineno">  486</span> </div>
<div class="line"><a id="l00487" name="l00487"></a><span class="lineno">  487</span>    <span class="keywordtype">bool</span> blink = <span class="keyword">false</span>;</div>
<div class="line"><a id="l00488" name="l00488"></a><span class="lineno">  488</span>    <span class="keywordflow">if</span> (bit7blink) {</div>
<div class="line"><a id="l00489" name="l00489"></a><span class="lineno">  489</span>      blink = blinktime &amp;&amp; (charAttr &amp; 0x80);</div>
<div class="line"><a id="l00490" name="l00490"></a><span class="lineno">  490</span>      charAttr &amp;= 0x7f;</div>
<div class="line"><a id="l00491" name="l00491"></a><span class="lineno">  491</span>    }</div>
<div class="line"><a id="l00492" name="l00492"></a><span class="lineno">  492</span> </div>
<div class="line"><a id="l00493" name="l00493"></a><span class="lineno">  493</span>    uint8_t bg = rawLUT[charAttr &gt;&gt; 4];</div>
<div class="line"><a id="l00494" name="l00494"></a><span class="lineno">  494</span>    uint8_t fg = blink ? bg : rawLUT[charAttr &amp; 0xf];</div>
<div class="line"><a id="l00495" name="l00495"></a><span class="lineno">  495</span> </div>
<div class="line"><a id="l00496" name="l00496"></a><span class="lineno">  496</span>    <span class="keyword">const</span> uint8_t colors[2] = { bg, fg };</div>
<div class="line"><a id="l00497" name="l00497"></a><span class="lineno">  497</span> </div>
<div class="line"><a id="l00498" name="l00498"></a><span class="lineno">  498</span>    uint8_t <span class="keyword">const</span> * charBitmapPtr = fontData + charIdx * CHARSIZEINBYTES;</div>
<div class="line"><a id="l00499" name="l00499"></a><span class="lineno">  499</span> </div>
<div class="line"><a id="l00500" name="l00500"></a><span class="lineno">  500</span>    <span class="keyword">auto</span> destptr = dest;</div>
<div class="line"><a id="l00501" name="l00501"></a><span class="lineno">  501</span> </div>
<div class="line"><a id="l00502" name="l00502"></a><span class="lineno">  502</span>    <span class="keywordflow">if</span> (showCursor &amp;&amp; textCol == cursorCol) {</div>
<div class="line"><a id="l00503" name="l00503"></a><span class="lineno">  503</span> </div>
<div class="line"><a id="l00504" name="l00504"></a><span class="lineno">  504</span>      uint8_t <span class="keyword">const</span> * cursorBitmapPtr = ga-&gt;m_cursorGlyph + (charScanline * CHARWIDTHINBYTES);</div>
<div class="line"><a id="l00505" name="l00505"></a><span class="lineno">  505</span> </div>
<div class="line"><a id="l00506" name="l00506"></a><span class="lineno">  506</span>      <span class="keywordflow">for</span> (<span class="keywordtype">int</span> charRow = 0; charRow &lt; LINES / 2; ++charRow) {</div>
<div class="line"><a id="l00507" name="l00507"></a><span class="lineno">  507</span> </div>
<div class="line"><a id="l00508" name="l00508"></a><span class="lineno">  508</span>        uint32_t charBitmap = *charBitmapPtr | *cursorBitmapPtr;</div>
<div class="line"><a id="l00509" name="l00509"></a><span class="lineno">  509</span> </div>
<div class="line"><a id="l00510" name="l00510"></a><span class="lineno">  510</span>        *(destptr + 0) = colors[(<span class="keywordtype">bool</span>)(charBitmap &amp; 0x20)];</div>
<div class="line"><a id="l00511" name="l00511"></a><span class="lineno">  511</span>        *(destptr + 1) = colors[(<span class="keywordtype">bool</span>)(charBitmap &amp; 0x10)];</div>
<div class="line"><a id="l00512" name="l00512"></a><span class="lineno">  512</span>        *(destptr + 2) = colors[(<span class="keywordtype">bool</span>)(charBitmap &amp; 0x80)];</div>
<div class="line"><a id="l00513" name="l00513"></a><span class="lineno">  513</span>        *(destptr + 3) = colors[(<span class="keywordtype">bool</span>)(charBitmap &amp; 0x40)];</div>
<div class="line"><a id="l00514" name="l00514"></a><span class="lineno">  514</span>        *(destptr + 4) = colors[(<span class="keywordtype">bool</span>)(charBitmap &amp; 0x02)];</div>
<div class="line"><a id="l00515" name="l00515"></a><span class="lineno">  515</span>        *(destptr + 5) = colors[(<span class="keywordtype">bool</span>)(charBitmap &amp; 0x01)];</div>
<div class="line"><a id="l00516" name="l00516"></a><span class="lineno">  516</span>        *(destptr + 6) = colors[(<span class="keywordtype">bool</span>)(charBitmap &amp; 0x08)];</div>
<div class="line"><a id="l00517" name="l00517"></a><span class="lineno">  517</span>        *(destptr + 7) = colors[(<span class="keywordtype">bool</span>)(charBitmap &amp; 0x04)];</div>
<div class="line"><a id="l00518" name="l00518"></a><span class="lineno">  518</span> </div>
<div class="line"><a id="l00519" name="l00519"></a><span class="lineno">  519</span>        destptr += SCREENWIDTH;</div>
<div class="line"><a id="l00520" name="l00520"></a><span class="lineno">  520</span>        charBitmapPtr += CHARWIDTHINBYTES;</div>
<div class="line"><a id="l00521" name="l00521"></a><span class="lineno">  521</span>        cursorBitmapPtr += CHARWIDTHINBYTES;</div>
<div class="line"><a id="l00522" name="l00522"></a><span class="lineno">  522</span>      }</div>
<div class="line"><a id="l00523" name="l00523"></a><span class="lineno">  523</span> </div>
<div class="line"><a id="l00524" name="l00524"></a><span class="lineno">  524</span>    } <span class="keywordflow">else</span> {</div>
<div class="line"><a id="l00525" name="l00525"></a><span class="lineno">  525</span> </div>
<div class="line"><a id="l00526" name="l00526"></a><span class="lineno">  526</span>      <span class="keywordflow">for</span> (<span class="keywordtype">int</span> charRow = 0; charRow &lt; LINES / 2; ++charRow) {</div>
<div class="line"><a id="l00527" name="l00527"></a><span class="lineno">  527</span> </div>
<div class="line"><a id="l00528" name="l00528"></a><span class="lineno">  528</span>        uint32_t charBitmap = *charBitmapPtr;</div>
<div class="line"><a id="l00529" name="l00529"></a><span class="lineno">  529</span> </div>
<div class="line"><a id="l00530" name="l00530"></a><span class="lineno">  530</span>        *(destptr + 0) = colors[(<span class="keywordtype">bool</span>)(charBitmap &amp; 0x20)];</div>
<div class="line"><a id="l00531" name="l00531"></a><span class="lineno">  531</span>        *(destptr + 1) = colors[(<span class="keywordtype">bool</span>)(charBitmap &amp; 0x10)];</div>
<div class="line"><a id="l00532" name="l00532"></a><span class="lineno">  532</span>        *(destptr + 2) = colors[(<span class="keywordtype">bool</span>)(charBitmap &amp; 0x80)];</div>
<div class="line"><a id="l00533" name="l00533"></a><span class="lineno">  533</span>        *(destptr + 3) = colors[(<span class="keywordtype">bool</span>)(charBitmap &amp; 0x40)];</div>
<div class="line"><a id="l00534" name="l00534"></a><span class="lineno">  534</span>        *(destptr + 4) = colors[(<span class="keywordtype">bool</span>)(charBitmap &amp; 0x02)];</div>
<div class="line"><a id="l00535" name="l00535"></a><span class="lineno">  535</span>        *(destptr + 5) = colors[(<span class="keywordtype">bool</span>)(charBitmap &amp; 0x01)];</div>
<div class="line"><a id="l00536" name="l00536"></a><span class="lineno">  536</span>        *(destptr + 6) = colors[(<span class="keywordtype">bool</span>)(charBitmap &amp; 0x08)];</div>
<div class="line"><a id="l00537" name="l00537"></a><span class="lineno">  537</span>        *(destptr + 7) = colors[(<span class="keywordtype">bool</span>)(charBitmap &amp; 0x04)];</div>
<div class="line"><a id="l00538" name="l00538"></a><span class="lineno">  538</span> </div>
<div class="line"><a id="l00539" name="l00539"></a><span class="lineno">  539</span>        destptr += SCREENWIDTH;</div>
<div class="line"><a id="l00540" name="l00540"></a><span class="lineno">  540</span>        charBitmapPtr += CHARWIDTHINBYTES;</div>
<div class="line"><a id="l00541" name="l00541"></a><span class="lineno">  541</span>      }</div>
<div class="line"><a id="l00542" name="l00542"></a><span class="lineno">  542</span> </div>
<div class="line"><a id="l00543" name="l00543"></a><span class="lineno">  543</span>    }</div>
<div class="line"><a id="l00544" name="l00544"></a><span class="lineno">  544</span> </div>
<div class="line"><a id="l00545" name="l00545"></a><span class="lineno">  545</span>    dest += 8;</div>
<div class="line"><a id="l00546" name="l00546"></a><span class="lineno">  546</span> </div>
<div class="line"><a id="l00547" name="l00547"></a><span class="lineno">  547</span>  }</div>
<div class="line"><a id="l00548" name="l00548"></a><span class="lineno">  548</span>}</div>
<div class="line"><a id="l00549" name="l00549"></a><span class="lineno">  549</span> </div>
<div class="line"><a id="l00550" name="l00550"></a><span class="lineno">  550</span> </div>
<div class="line"><a id="l00551" name="l00551"></a><span class="lineno">  551</span><span class="comment">// offset 0x0000 for even scan lines (bit 0 = 0), lines 0, 2, 4...</span></div>
<div class="line"><a id="l00552" name="l00552"></a><span class="lineno">  552</span><span class="comment">// offset 0x2000 for odd scan lines  (bit 0 = 1), lines 1, 3, 5...</span></div>
<div class="line"><a id="l00553" name="l00553"></a><span class="lineno">  553</span><span class="keywordtype">void</span> IRAM_ATTR GraphicsAdapter::drawScanline_PC_Graphics_320x200_4Colors(<span class="keywordtype">void</span> * arg, uint8_t * dest, <span class="keywordtype">int</span> scanLine)</div>
<div class="line"><a id="l00554" name="l00554"></a><span class="lineno">  554</span>{</div>
<div class="line"><a id="l00555" name="l00555"></a><span class="lineno">  555</span>  <span class="keyword">constexpr</span> <span class="keywordtype">int</span> WIDTH         = 320;</div>
<div class="line"><a id="l00556" name="l00556"></a><span class="lineno">  556</span>  <span class="keyword">constexpr</span> <span class="keywordtype">int</span> PIXELSPERBYTE = 4;</div>
<div class="line"><a id="l00557" name="l00557"></a><span class="lineno">  557</span>  <span class="keyword">constexpr</span> <span class="keywordtype">int</span> WIDTHINBYTES  = WIDTH / PIXELSPERBYTE;</div>
<div class="line"><a id="l00558" name="l00558"></a><span class="lineno">  558</span> </div>
<div class="line"><a id="l00559" name="l00559"></a><span class="lineno">  559</span>  <span class="keyword">auto</span> ga = (GraphicsAdapter*) arg;</div>
<div class="line"><a id="l00560" name="l00560"></a><span class="lineno">  560</span> </div>
<div class="line"><a id="l00561" name="l00561"></a><span class="lineno">  561</span>  <span class="keyword">auto</span> src = ga-&gt;m_videoBuffer + ((scanLine &amp; 1) &lt;&lt; 13) + WIDTHINBYTES * (scanLine &gt;&gt; 1);</div>
<div class="line"><a id="l00562" name="l00562"></a><span class="lineno">  562</span> </div>
<div class="line"><a id="l00563" name="l00563"></a><span class="lineno">  563</span>  <span class="keyword">auto</span> dest32 = (uint32_t*) dest;</div>
<div class="line"><a id="l00564" name="l00564"></a><span class="lineno">  564</span> </div>
<div class="line"><a id="l00565" name="l00565"></a><span class="lineno">  565</span>  <span class="keyword">auto</span> LUT32 = (uint32_t*) ga-&gt;m_rawLUT;</div>
<div class="line"><a id="l00566" name="l00566"></a><span class="lineno">  566</span> </div>
<div class="line"><a id="l00567" name="l00567"></a><span class="lineno">  567</span>  for (<span class="keywordtype">int</span> col = 0; col &lt; WIDTH; col += PIXELSPERBYTE) {</div>
<div class="line"><a id="l00568" name="l00568"></a><span class="lineno">  568</span>    *dest32++ = LUT32[*src++];</div>
<div class="line"><a id="l00569" name="l00569"></a><span class="lineno">  569</span>  }</div>
<div class="line"><a id="l00570" name="l00570"></a><span class="lineno">  570</span>}</div>
<div class="line"><a id="l00571" name="l00571"></a><span class="lineno">  571</span> </div>
<div class="line"><a id="l00572" name="l00572"></a><span class="lineno">  572</span> </div>
<div class="line"><a id="l00573" name="l00573"></a><span class="lineno">  573</span><span class="comment">// offset 0x0000 for even scan lines (bit 0 = 0), lines 0, 2, 4...</span></div>
<div class="line"><a id="l00574" name="l00574"></a><span class="lineno">  574</span><span class="comment">// offset 0x2000 for odd scan lines  (bit 0 = 1), lines 1, 3, 5...</span></div>
<div class="line"><a id="l00575" name="l00575"></a><span class="lineno">  575</span><span class="keywordtype">void</span> IRAM_ATTR GraphicsAdapter::drawScanline_PC_Graphics_640x200_2Colors(<span class="keywordtype">void</span> * arg, uint8_t * dest, <span class="keywordtype">int</span> scanLine)</div>
<div class="line"><a id="l00576" name="l00576"></a><span class="lineno">  576</span>{</div>
<div class="line"><a id="l00577" name="l00577"></a><span class="lineno">  577</span>  <span class="keyword">constexpr</span> <span class="keywordtype">int</span> WIDTH         = 640;</div>
<div class="line"><a id="l00578" name="l00578"></a><span class="lineno">  578</span>  <span class="keyword">constexpr</span> <span class="keywordtype">int</span> PIXELSPERBYTE = 8;</div>
<div class="line"><a id="l00579" name="l00579"></a><span class="lineno">  579</span>  <span class="keyword">constexpr</span> <span class="keywordtype">int</span> WIDTHINBYTES  = WIDTH / PIXELSPERBYTE;</div>
<div class="line"><a id="l00580" name="l00580"></a><span class="lineno">  580</span> </div>
<div class="line"><a id="l00581" name="l00581"></a><span class="lineno">  581</span>  <span class="keyword">auto</span> ga = (GraphicsAdapter*) arg;</div>
<div class="line"><a id="l00582" name="l00582"></a><span class="lineno">  582</span> </div>
<div class="line"><a id="l00583" name="l00583"></a><span class="lineno">  583</span>  <span class="keyword">auto</span> src = ga-&gt;m_videoBuffer + ((scanLine &amp; 1) &lt;&lt; 13) + WIDTHINBYTES * (scanLine &gt;&gt; 1);</div>
<div class="line"><a id="l00584" name="l00584"></a><span class="lineno">  584</span> </div>
<div class="line"><a id="l00585" name="l00585"></a><span class="lineno">  585</span>  <span class="keyword">auto</span> dest64 = (uint64_t*) dest;</div>
<div class="line"><a id="l00586" name="l00586"></a><span class="lineno">  586</span> </div>
<div class="line"><a id="l00587" name="l00587"></a><span class="lineno">  587</span>  <span class="keyword">auto</span> LUT64 = (uint64_t*) ga-&gt;m_rawLUT;</div>
<div class="line"><a id="l00588" name="l00588"></a><span class="lineno">  588</span> </div>
<div class="line"><a id="l00589" name="l00589"></a><span class="lineno">  589</span>  for (<span class="keywordtype">int</span> col = 0; col &lt; WIDTH; col += PIXELSPERBYTE) {</div>
<div class="line"><a id="l00590" name="l00590"></a><span class="lineno">  590</span>    *dest64++ = LUT64[*src++];</div>
<div class="line"><a id="l00591" name="l00591"></a><span class="lineno">  591</span>  }</div>
<div class="line"><a id="l00592" name="l00592"></a><span class="lineno">  592</span>}</div>
<div class="line"><a id="l00593" name="l00593"></a><span class="lineno">  593</span> </div>
<div class="line"><a id="l00594" name="l00594"></a><span class="lineno">  594</span> </div>
<div class="line"><a id="l00595" name="l00595"></a><span class="lineno">  595</span><span class="comment">// offset 0x0000 for lines 0, 4, 8, 12...</span></div>
<div class="line"><a id="l00596" name="l00596"></a><span class="lineno">  596</span><span class="comment">// offset 0x2000 for lines 1, 5, 9, 13...</span></div>
<div class="line"><a id="l00597" name="l00597"></a><span class="lineno">  597</span><span class="comment">// offset 0x4000 for lines 2, 6, 10, 14...</span></div>
<div class="line"><a id="l00598" name="l00598"></a><span class="lineno">  598</span><span class="comment">// offset 0x6000 for lines 3, 7, 11, 15...</span></div>
<div class="line"><a id="l00599" name="l00599"></a><span class="lineno">  599</span><span class="keywordtype">void</span> IRAM_ATTR GraphicsAdapter::drawScanline_PC_Graphics_HGC_720x348(<span class="keywordtype">void</span> * arg, uint8_t * dest, <span class="keywordtype">int</span> scanLine)</div>
<div class="line"><a id="l00600" name="l00600"></a><span class="lineno">  600</span>{</div>
<div class="line"><a id="l00601" name="l00601"></a><span class="lineno">  601</span>  <span class="keyword">constexpr</span> <span class="keywordtype">int</span> WIDTH         = 720;</div>
<div class="line"><a id="l00602" name="l00602"></a><span class="lineno">  602</span>  <span class="keyword">constexpr</span> <span class="keywordtype">int</span> PIXELSPERBYTE = 8;</div>
<div class="line"><a id="l00603" name="l00603"></a><span class="lineno">  603</span>  <span class="keyword">constexpr</span> <span class="keywordtype">int</span> WIDTHINBYTES  = WIDTH / PIXELSPERBYTE;</div>
<div class="line"><a id="l00604" name="l00604"></a><span class="lineno">  604</span> </div>
<div class="line"><a id="l00605" name="l00605"></a><span class="lineno">  605</span>  <span class="keyword">auto</span> ga = (GraphicsAdapter*) arg;</div>
<div class="line"><a id="l00606" name="l00606"></a><span class="lineno">  606</span> </div>
<div class="line"><a id="l00607" name="l00607"></a><span class="lineno">  607</span>  <span class="keyword">auto</span> src = ga-&gt;m_videoBuffer + ((scanLine &amp; 0b11) &lt;&lt; 13) + WIDTHINBYTES * (scanLine &gt;&gt; 2);</div>
<div class="line"><a id="l00608" name="l00608"></a><span class="lineno">  608</span> </div>
<div class="line"><a id="l00609" name="l00609"></a><span class="lineno">  609</span>  <span class="keyword">auto</span> dest64 = (uint64_t*) dest;</div>
<div class="line"><a id="l00610" name="l00610"></a><span class="lineno">  610</span> </div>
<div class="line"><a id="l00611" name="l00611"></a><span class="lineno">  611</span>  <span class="keyword">auto</span> LUT64 = (uint64_t*) ga-&gt;m_rawLUT;</div>
<div class="line"><a id="l00612" name="l00612"></a><span class="lineno">  612</span> </div>
<div class="line"><a id="l00613" name="l00613"></a><span class="lineno">  613</span>  for (<span class="keywordtype">int</span> col = 0; col &lt; WIDTH; col += PIXELSPERBYTE)</div>
<div class="line"><a id="l00614" name="l00614"></a><span class="lineno">  614</span>    *dest64++ = LUT64[*src++];</div>
<div class="line"><a id="l00615" name="l00615"></a><span class="lineno">  615</span> </div>
<div class="line"><a id="l00616" name="l00616"></a><span class="lineno">  616</span>  ++scanLine;</div>
<div class="line"><a id="l00617" name="l00617"></a><span class="lineno">  617</span>  src = ga-&gt;m_videoBuffer + ((scanLine &amp; 0b11) &lt;&lt; 13) + WIDTHINBYTES * (scanLine &gt;&gt; 2);</div>
<div class="line"><a id="l00618" name="l00618"></a><span class="lineno">  618</span> </div>
<div class="line"><a id="l00619" name="l00619"></a><span class="lineno">  619</span>  <span class="keywordflow">for</span> (<span class="keywordtype">int</span> col = 0; col &lt; WIDTH; col += PIXELSPERBYTE)</div>
<div class="line"><a id="l00620" name="l00620"></a><span class="lineno">  620</span>    *dest64++ = LUT64[*src++];</div>
<div class="line"><a id="l00621" name="l00621"></a><span class="lineno">  621</span>}</div>
<div class="line"><a id="l00622" name="l00622"></a><span class="lineno">  622</span> </div>
<div class="line"><a id="l00623" name="l00623"></a><span class="lineno">  623</span> </div>
<div class="line"><a id="l00624" name="l00624"></a><span class="lineno">  624</span> </div>
<div class="line"><a id="l00625" name="l00625"></a><span class="lineno">  625</span> </div>
<div class="line"><a id="l00626" name="l00626"></a><span class="lineno">  626</span> </div>
<div class="line"><a id="l00627" name="l00627"></a><span class="lineno">  627</span>};  <span class="comment">// fabgl namespace</span></div>
<div class="ttc" id="afabglconf_8h_a2d4571e9072b78877c36bf32bc9423f8_html_a2d4571e9072b78877c36bf32bc9423f8"><div class="ttname"><a href="fabglconf_8h_a2d4571e9072b78877c36bf32bc9423f8.html#a2d4571e9072b78877c36bf32bc9423f8">VGA_640x480_60Hz</a></div><div class="ttdeci">#define VGA_640x480_60Hz</div><div class="ttdef"><b>Definition:</b> <a href="fabglconf_8h_source.html#l00246">fabglconf.h:246</a></div></div>
<div class="ttc" id="afabglconf_8h_a7df18b779d9318d1327f936d12393d18_html_a7df18b779d9318d1327f936d12393d18"><div class="ttname"><a href="fabglconf_8h_a7df18b779d9318d1327f936d12393d18.html#a7df18b779d9318d1327f936d12393d18">VGA_720x350_70Hz</a></div><div class="ttdeci">#define VGA_720x350_70Hz</div><div class="ttdef"><b>Definition:</b> <a href="fabglconf_8h_source.html#l00276">fabglconf.h:276</a></div></div>
<div class="ttc" id="afabglconf_8h_a8acc61f3b1a9d4c0be718b22fa05c767_html_a8acc61f3b1a9d4c0be718b22fa05c767"><div class="ttname"><a href="fabglconf_8h_a8acc61f3b1a9d4c0be718b22fa05c767.html#a8acc61f3b1a9d4c0be718b22fa05c767">VGA_640x240_60Hz</a></div><div class="ttdeci">#define VGA_640x240_60Hz</div><div class="ttdef"><b>Definition:</b> <a href="fabglconf_8h_source.html#l00219">fabglconf.h:219</a></div></div>
<div class="ttc" id="afabglconf_8h_a9321d0294fbf5e167be1627b5660d933_html_a9321d0294fbf5e167be1627b5660d933"><div class="ttname"><a href="fabglconf_8h_a9321d0294fbf5e167be1627b5660d933.html#a9321d0294fbf5e167be1627b5660d933">QVGA_320x240_60Hz</a></div><div class="ttdeci">#define QVGA_320x240_60Hz</div><div class="ttdef"><b>Definition:</b> <a href="fabglconf_8h_source.html#l00189">fabglconf.h:189</a></div></div>
<div class="ttc" id="agraphicsadapter_8h_html"><div class="ttname"><a href="graphicsadapter_8h.html">graphicsadapter.h</a></div><div class="ttdoc">This file contains fabgl::GraphicsAdapter definition.</div></div>
<div class="ttc" id="astructfabgl_1_1_r_g_b222_html"><div class="ttname"><a href="structfabgl_1_1_r_g_b222.html">fabgl::RGB222</a></div><div class="ttdoc">Represents a 6 bit RGB color.</div><div class="ttdef"><b>Definition:</b> <a href="displaycontroller_8h_source.html#l00275">displaycontroller.h:275</a></div></div>
<div class="ttc" id="astructfabgl_1_1_size_a777dd66f9609a587ee98ad50de301662_html_a777dd66f9609a587ee98ad50de301662"><div class="ttname"><a href="structfabgl_1_1_size_a777dd66f9609a587ee98ad50de301662.html#a777dd66f9609a587ee98ad50de301662">fabgl::Size::height</a></div><div class="ttdeci">int16_t height</div><div class="ttdef"><b>Definition:</b> <a href="fabutils_8h_source.html#l00259">fabutils.h:259</a></div></div>
<div class="ttc" id="avgadirectcontroller_8h_a04b3b9bd6028ea949f5596a52b203777_html_a04b3b9bd6028ea949f5596a52b203777"><div class="ttname"><a href="vgadirectcontroller_8h_a04b3b9bd6028ea949f5596a52b203777.html#a04b3b9bd6028ea949f5596a52b203777">fabgl::DrawScanlineCallback</a></div><div class="ttdeci">void(* DrawScanlineCallback)(void *arg, uint8_t *dest, int scanLine)</div><div class="ttdoc">Callback used when VGADirectController needs to prepare a new scanline to be sent to the VGA output.</div><div class="ttdef"><b>Definition:</b> <a href="vgadirectcontroller_8h_source.html#l00066">vgadirectcontroller.h:66</a></div></div>
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